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Dave 4 - lighting [Feb. 7th, 2010|01:31 pm]
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Update: Added second shot using early implementation of map lights.

Just added some rudimentary lighting. I'd like to get a bit of a gradient on the lighting effect, will see about doing that. However the cube shaped lighting sort of matches the style of the art - nothing else that's square in the game is really square in real life. Maybe I'll just leave it the way it is.

Quite a bit of other stuff has been completed as well at this point - switches and timers, cloud type levels, four direction map and a few other random things. The feature list I've got in my notes is getting longer but is still quite doable. Just need to sit down and pick a few things for each level and then design them out.



Here's one using map lights:
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Davey 3 [Jan. 31st, 2010|04:24 am]
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Okay, one more set of shots... and a build! Try it out yourself! See the key controls after download instructions.

Download
Mac users:
Download Davey3.mac.zip. Unpack it somewhere and double-click "Davey" inside it - it should be the only file with a blue BlitzMax icon and has a blue finder highlight. I'll clean up the Mac version pretty soon so it's a bit easier to run.

Windows users:
Download Davey3.sfx.exe and just run it. It will unpack itself into a temporary directory and cleanup after it's done running.

Controls:
Arrows Move
B Throw a boomerang - tip: the boomerang can collect objects for you
Space Jump
D Turn on debug - drops framerate considerably

I need some sleep
Hope you enjoy. I'm going to bed now.
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Davey 2 [Jan. 31st, 2010|02:13 am]
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[Current Music |I'm On A Boat]

A few more screenshots - added a background (still experimenting with the styles for the backgrounds) and a cave screen, as well as the ability to pass between screens loaded from the map.






This is what the map file looks like:
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Davey 1 [Jan. 30th, 2010|07:57 pm]
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First public screenshot (I think) of the game I've been working on, Davey.


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Twitter [Jan. 29th, 2010|03:57 pm]



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Wasting time [Jan. 27th, 2010|12:00 am]
Allow me to quote not an essay, but merely a note on an essay:

[5] The key to wasting time is distraction. Without distractions it's too obvious to your brain that you're not doing anything with it, and you start to feel uncomfortable. If you want to measure how dependent you've become on distractions, try this experiment: set aside a chunk of time on a weekend and sit alone and think. You can have a notebook to write your thoughts down in, but nothing else: no friends, TV, music, phone, IM, email, Web, games, books, newspapers, or magazines. Within an hour most people will feel a strong craving for distraction.
What You'll Wish You'd Known

This is something I know I struggle with. I feel like I waste so much time. It's really sort of ridiculous. When I get home from work, what do I do? Almost invariably, I do nothing worth noting. I find this frustrating in a deep sense. Perhaps I need to start every evening with the above exercise. I suspect that would get me doing something useful with more of my time.

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surl with Growl [Jan. 15th, 2010|09:09 am]
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To make it a bit easier to access a URL minimizing service - I've customized the great and simple surl AppleScript available here to display a Growl notification after the URL is on the clipboard. I prefer this to the beep in the original script since I have my speakers muted all day at work and never know when the things has finished posting (it can actually take quite awhile sometimes).

Download the script here surl.scpt.zip, instructions follow.



To install,
  1. Install QuickSilver if you haven't already

  2. Create a directory at /Users/username/Library/Scripts

  3. Make sure this directory is in QuickSilver's Catalog (look in their help file for more on how to add a directory to the catalog)

  4. Download the script and unpack it into that directory: surl.scpt.zip

  5. Refresh the QuickSilver catalog or restart QuickSilver

  6. Open any page in Safari and hit your QuickSilver command key (default is Apple+Space), type surl and hit Enter.

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Hello Gentlemen. [Jan. 15th, 2010|08:31 am]
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Love it [Jan. 13th, 2010|01:01 am]
[Current Location |Hennepin, Hampshire Ave S]

The big candle finally spilled...

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Just wrong [Jan. 8th, 2010|08:41 am]
[Current Location |Hennepin, W 108th St]

There is something wrong about this sign...

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One more [Jan. 8th, 2010|12:31 am]
I really need to go to bed

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It didn't work... [Jan. 8th, 2010|12:27 am]
Wow... just... wow


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First thing at night, first thing in the morning [Jan. 8th, 2010|12:13 am]
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All I can say is "fantastic."


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Only tried it once [Jan. 8th, 2010|12:06 am]
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The first (and last) time I ever took Pepto was before my Sr. Prom when I felt sick as a dog after eating some horrible food at MOA. I puked immediately after taking the pink evil liquid.

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A screenshot app [Dec. 29th, 2009|11:48 am]
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For keeping track of what exactly you were working on...



Download
baScreenShots.zip (Mac OS X, Universal Binary)

Usage
Copy the app to your Applications directory from the ZIP file, double click to start it. Set an interval and check the box. Images are saved to:

~/Library/Application Support/baScreenShots/screenshots
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Dictionary FTW [Dec. 29th, 2009|11:45 am]
 Dictionary is a Wikipedia client? WTF? Dictionary just got put in my Dock.

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Quote of the day [Dec. 28th, 2009|12:58 pm]
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GMail sent me something funny? Weird...

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baApp Part II: Calc example app [Dec. 27th, 2009|03:47 pm]
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[Current Music |Ambient Theology 101 - Scott Blackwell]

 Just got baApp to the point where it can run a simple example: a calculator. Here it is running the calculator app with the About App dialog open and TextMate showing the source code in the background:



And just for fun here is the source for the example app:

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Okay fine one more [Dec. 24th, 2009|01:16 am]
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 After this I swear I'm going to bed.

Another little tool I've been working on. The business logic seems to be really big though, not sure if I'll be able to ever finish it. This is as far as I have gotten:

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Quote of the week [Dec. 24th, 2009|01:14 am]
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p.s. I really shouldn't post so much at once. I got a backlog of stuff. Maybe I should just spread it out more... oh well.
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